WARDAWGG · Last War Intel · Transfer Surge

The Warzone Board

Before a single commander packed their bags, the July Transfer Surge was already half-decided. This is the opening position — all 128 warzones in group 421–548, read live off the in-game board, then matched against what actually happened to every one of them.

128warzones mapped
9,184incoming seats
6,742movers tracked
16/32ghost towns revived

Every season, the same question tears through Discord: do I stay, or do I go? And every season, players answer it half-blind — reading their own server's mood, guessing at the neighbors. But the game already told you everything. The moment Preparation Day starts, Last War freezes a number for every warzone in your group — its Transfer Points — and that number silently sorts all 128 servers into three fates before anyone moves an inch.

We recorded the board on server 493 the hour the July window opened, read all 128 states off the screen, and then did the thing the in-game view can't: we cross-referenced every server against the actual mover data — who arrived, who fled, and which way the power swung. Here's what the board was hiding.

Three Fates: Ghost Towns, Frontier, Fortresses

A warzone's own Transfer Points — the average power of its recently-active commanders — decide its gate. Two thresholds split the group into thirds, and each third plays a completely different game:

Ghost Town 32 servers

Fully Open

Transfer Points fell below 7,091 — the game threw the gates open. Anyone can walk in. Only 2 Elite chairs exist; everything else is a land grab.

−39.64B
net power, whole class

16/32 gained power · 1,633 in / 1,949 out

Frontier 64 servers

Semi-Open

The middle band (7,091–19,920). A full 60/40/5/1 seat spread — room to build, but the good chairs go fast.

+4.10B
net power, whole class

45/64 gained power · 3,804 in / 3,694 out

Fortress 32 servers

Limited Open

Above 19,920 — the hardest doors in the group. Just 40/30/3/0 seats and no gold chair at all. You do not casually move here.

+35.54B
net power, whole class

24/32 gained power · 1,305 in / 1,099 out

The verdict is brutal and clean: the fortresses won. The hardest servers to enter gained +35.5B as a group while the ghost towns bled −39.6B. If it feels like the strong servers just keep getting stronger — the board agrees with you.

Can a Dead Server Come Back? We Have the Receipts.

It's the most-asked question in every transfer thread, and it usually gets a shrug. Not here. We took all 32 fully-open ghost towns — the servers the game had already written off — and tracked the net power each one gained or lost. The result is a perfect coin flip: 16 revived, 16 kept dying.

◄ still bleeding revived ► Server 430: +7.57B net · in 125 / out 105 · top [STBs] 430 +7.57B Server 431: +5.41B net · in 118 / out 105 · top [3FO] 431 +5.41B Server 531: +4.68B net · in 88 / out 90 · top [AstG] 531 +4.68B Server 494: +2.36B net · in 55 / out 48 · top [NBKs] 494 +2.36B Server 523: +2.27B net · in 84 / out 76 · top [WUG] 523 +2.27B Server 444: +2.10B net · in 39 / out 29 · top [Xk4] 444 +2.10B Server 527: +1.90B net · in 115 / out 116 · top [WSA] 527 +1.90B Server 516: +1.51B net · in 42 / out 49 · top [TTX2] 516 +1.51B Server 511: +1.22B net · in 43 / out 47 · top [2N7] 511 +1.22B Server 535: +1.21B net · in 13 / out 6 · top [ZNA] 535 +1.21B Server 442: +0.99B net · in 45 / out 52 · top [MGRs] 442 +0.99B Server 462: +0.70B net · in 26 / out 24 · top [BLST] 462 +0.70B Server 486: +0.54B net · in 53 / out 60 · top [LoaD] 486 +0.54B Server 470: +0.43B net · in 73 / out 72 · top [TRcc] 470 +0.43B Server 438: +0.33B net · in 67 / out 65 · top [4NG] 438 +0.33B Server 542: +0.25B net · in 26 / out 32 · top [RPG] 542 +0.25B Server 453: −0.18B net · in 26 / out 43 · top [TAp] 453 −0.18B Server 459: −0.47B net · in 19 / out 22 · top [gSm] 459 −0.47B Server 501: −0.50B net · in 17 / out 22 · top [OSEs] 501 −0.50B Server 457: −0.59B net · in 13 / out 18 · top [BooT] 457 −0.59B Server 467: −0.60B net · in 14 / out 17 · top [FkIt] 467 −0.60B Server 452: −1.39B net · in 15 / out 25 · top [SiL] 452 −1.39B Server 496: −1.73B net · in 34 / out 44 · top [DFU] 496 −1.73B Server 478: −1.84B net · in 2 / out 18 · top [R478] 478 −1.84B Server 490: −3.70B net · in 33 / out 55 · top [WLv] 490 −3.70B Server 426: −3.84B net · in 87 / out 106 · top [lB7] 426 −3.84B Server 439: −3.99B net · in 38 / out 55 · top [eOn] 439 −3.99B Server 477: −4.60B net · in 25 / out 52 · top [T1r] 477 −4.60B Server 519: −6.20B net · in 36 / out 69 · top [GfC] 519 −6.20B Server 437: −11.55B net · in 92 / out 129 · top [4FZ] 437 −11.55B Server 498: −11.85B net · in 74 / out 126 · top [E1U] 498 −11.85B Server 532: −20.08B net · in 96 / out 172 · top [2tx] 532 −20.08B
Every fully-open warzone in G421–548, ranked by net power gained (green) or lost (red) over the window. Hover any bar for its arrivals, departures and top alliance. 493's neighbors 494 and 431 revived; 532, 498 and 437 spiraled.

🟢 The comebacks

Server 430 is the whole thesis in one line: deadest tier, and it gained the most net power of any ghost town (+7.57B). A 59-account convoy from [GRRM] poured in from 8 different servers. Fresh, heavy blood — exactly what a revival needs.

  • #430 +7.57B 125 in / 105 out
  • #431 +5.41B 118 in / 105 out
  • #531 +4.68B 88 in / 90 out — quality over headcount
  • #494 +2.36B 55 in / 48 out

🔴 The death spirals

The other half is a warning. Server 532 lost −20.08B as 172 commanders left — the single largest exodus in the group. Once the heavy hitters bolt, recruitment collapses and the drain accelerates. This is what "don't leave too late" actually looks like on a spreadsheet. (No real reinforcements arrived — see the note below.)

  • #532 −20.08B 172 left
  • #433 −18.11B 163 left
  • #482 −13.90B 155 left
  • #498 −11.85B 126 left

⚠️ We're only counting departures for collapsing servers. The "arrivals" LastWarHub shows for them (532's "96 in") are a sampling artifact — when a roster empties, the server's top-200 power cutoff craters and weak players already there surface as phantom "new" names (532's were all 63–135M vs a healthy server's 170M+). There were no real immigrants to 532. Thanks to HipTin [FniX] for the catch.

The Fortresses Ate Everyone's Lunch

Here's the part that stings if you're free-to-play. The Limited-Open servers — the ones you basically can't get into — were the biggest winners of the entire event. As a class they pulled +35.5B net, and every one of the top gainers is anchored by an alliance north of 30 billion power getting even heavier.

#474 22.0K pts [NYX] · 33.58B +4.82B 35 in / 15 out
#464 27.2K pts [ARA] · 35.43B +4.08B 36 in / 22 out
#525 24.2K pts [NuN] · 33.19B +3.69B 35 in / 21 out
#536 21.5K pts [oNI] · 33.94B +3.52B 42 in / 27 out
#447 21.5K pts [6RG] · 31.9B +3.21B 48 in / 35 out
#472 24.7K pts [Hua] · 32.5B +3.12B 32 in / 18 out

Meanwhile the fortress wall wasn't perfect: server 504 cracked, shedding −5.90B despite its locked gate. High walls keep people out — they don't stop the people inside from leaving.

The Board Sets the Odds — Not the Result

Plot all 128 servers by their opening score against how they finished, and the trend is real but loose: correlation +0.25. A stronger opening tilts the table your way, but plenty of dice land the other direction. Coordination beats position.

+8B 0B -8B -16B 07.091K19.92K35K 7,091 19,920 Server 421: +2.56B net Server 422: +1.62B net Server 423: −1.30B net Server 424: +1.54B net Server 425: +0.74B net Server 426: −3.84B net Server 427: +4.85B net Server 428: +1.23B net Server 429: −8.31B net Server 430: +7.57B net Server 431: +5.41B net Server 432: +0.38B net Server 433: −18.11B net Server 434: −3.75B net Server 435: +1.38B net Server 436: +2.75B net Server 437: −11.55B net Server 438: +0.33B net Server 439: −3.99B net Server 440: +3.94B net Server 441: +1.22B net Server 442: +0.99B net Server 443: +2.38B net Server 444: +2.10B net Server 445: +0.92B net Server 446: −3.04B net Server 447: +3.21B net Server 448: +1.51B net Server 449: +1.85B net Server 450: −0.11B net Server 451: +4.21B net Server 452: −1.39B net Server 453: −0.18B net Server 454: +3.05B net Server 455: −3.33B net Server 456: −0.12B net Server 457: −0.59B net Server 458: +1.75B net Server 459: −0.47B net Server 460: +5.44B net Server 461: −6.57B net Server 462: +0.70B net Server 463: −11.02B net Server 464: +4.08B net Server 465: −7.85B net Server 466: −1.78B net Server 467: −0.60B net Server 468: −0.03B net Server 469: −0.36B net Server 470: +0.43B net Server 471: +6.40B net Server 472: +3.12B net Server 473: +2.79B net Server 474: +4.82B net Server 475: +1.91B net Server 476: +2.48B net Server 477: −4.60B net Server 478: −1.84B net Server 479: +0.03B net Server 480: 0.00B net Server 481: +0.67B net Server 482: −13.90B net Server 483: −8.55B net Server 484: +0.73B net Server 485: +4.11B net Server 486: +0.54B net Server 487: +0.75B net Server 488: +1.28B net Server 489: +1.21B net Server 490: −3.70B net Server 491: +1.36B net Server 492: −1.26B net Server 493: +0.48B net Server 494: +2.36B net Server 495: +4.95B net Server 496: −1.73B net Server 497: +4.05B net Server 498: −11.85B net Server 499: +0.50B net Server 500: +1.98B net Server 501: −0.50B net Server 502: +2.45B net Server 503: +1.37B net Server 504: −5.90B net Server 505: −0.76B net Server 506: +2.53B net Server 507: +0.21B net Server 508: −0.61B net Server 509: −8.56B net Server 510: +2.15B net Server 511: +1.22B net Server 512: +3.12B net Server 513: +2.16B net Server 514: +2.77B net Server 515: +4.70B net Server 516: +1.51B net Server 517: +2.27B net Server 518: −1.57B net Server 519: −6.20B net Server 520: −1.42B net Server 521: +0.55B net Server 522: +1.13B net Server 523: +2.27B net Server 524: +2.36B net Server 525: +3.69B net Server 526: +0.58B net Server 527: +1.90B net Server 528: +2.38B net Server 529: +0.19B net Server 530: −2.24B net Server 531: +4.68B net Server 532: −20.08B net Server 533: +3.77B net Server 534: −4.20B net Server 535: +1.21B net Server 536: +3.52B net Server 537: +2.77B net Server 538: +1.60B net Server 539: +3.79B net Server 540: −7.30B net Server 541: +2.96B net Server 542: +0.25B net Server 543: +1.15B net Server 544: −0.83B net Server 545: +4.31B net Server 546: +4.49B net Server 547: +0.65B net Server 548: +4.57B net 430532476493504 ← ghost towns · opening Transfer Points · fortresses →
Each dot is a warzone: green = ghost town, gold = frontier, rust = fortress; bigger = bigger power swing; the haloed dot is our home server 493. Note how the fortresses (right) cluster above the zero line, ghost towns (left) scatter both ways — that's the coin flip made visible.

A Second Set of Eyes: Independently Confirmed

Here's where it gets serious. Everything above is built on LastWarHub's top-200 power snapshots. But a commander on server #422 — HipTin of [FniX] — has been hand-tracking something completely different for months: the raw count of heavy hitters on every server in the group (players over 200m, 300m, 400m, 500m power), snapshot after snapshot, going all the way back to Season 5.

Two totally separate methods. One counts power pools; the other counts heads. When we lined them up server-by-server, they told the same story:

+0.79correlation between HipTin's heavy-hitter swing and our net-power swing
80%of all 128 servers moved the same direction in both datasets

That's about as clean as community data gets. And HipTin's head-count makes the story tangible in a way power numbers can't:

🟢 430, the comeback, in bodies

Our data said 430 gained +7.57B. HipTin's tracker says the deadest server in the group went from 22 heavy hitters to 59 over the window — and landed its first 2 commanders over 300m. A ghost town nearly tripled its heavy population in one transfer. That's a revival you can count on your fingers.

🔴 532, the collapse, in bodies

Our data said 532 bled −20.08B. HipTin's says it went from 15 heavy hitters to 0 — it lost every single one, including its lone 500m+ monster. Not a decline. An evacuation. Even fortress 504 wasn't safe: 100 → 56 over 200m.

Heavy-hitter counts © HipTin [FniX], "Servers 421–548" community tracker — shared with WARDAWGG and used with thanks. Two independent datasets, one conclusion.

Convoy Warfare: How the Smart Money Moved

Nobody good moves alone. The heaviest plays of the window were coordinated convoys — whole alliance cores relocating down a single route — and the sharp ones aimed at ground they could actually take: mostly semi-open frontier servers with real seats, not locked fortresses.

AllianceRouteForceDestination state
[LioN] 434 → 436 52 accts · 10.37B Frontier (11.0K)
[BnBs] 488 → 441 47 accts · 9.76B Frontier (17.7K)
[9Z6] 482 → 449 45 accts · 8.99B Frontier (8.5K)
[WSA] 426 → 527 40 accts · 6.49B Ghost Town (<5.6K)
[REQ] 446 → 434 38 accts · 7.12B Frontier (13.8K)
[1BK] 433 → 458 36 accts · 7.44B Frontier (13.5K)
[lTS] 483 → 427 33 accts · 6.9B Frontier (18.6K)

And the biggest single magnet was a gathering — [9Z6] pulled 68 accounts from 16 different servers into semi-open 449 (13.29B of power), building a new home from scratch. [GRRM] did the same into ghost-town 430 (59 accounts from 8 servers), which is exactly why 430 tops the revival chart. Convoys don't just move power — they manufacture it where they land.

Follow the Whales: Who Actually Moved

Convoys are alliances — but who are the actual people? Here we only count a move we can double-source: LastWarHub has to show the player leaving server A for server B this window, and LastRank's live roster has to still show them sitting on B. That intersection is 1,678 confirmed moves of the 6,742 LastWarHub reported — the high-confidence core, and the only players we'll name.

1,678moves confirmed by two independent sources
6,742total movers LastWarHub tracked this window

🏴 The recruiters — who pulled in the most confirmed muscle

Group every confirmed mover by the flag they fly now, and the hardest-recruiting alliances line up exactly with the convoys above — [9Z6], [GRRM] and [LioN] again:

[9Z6] drawn from 5 servers 6.01B 27 confirmed
[GRRM] drawn from 5 servers 5.48B 22 confirmed
[LioN] drawn from 1 server 5.07B 23 confirmed
[EOP] drawn from 2 servers 4.41B 19 confirmed
[KTVS] drawn from 6 servers 4.09B 18 confirmed
[5Q8] drawn from 9 servers 3.84B 16 confirmed
[UNTL] drawn from 3 servers 3.66B 16 confirmed
[BHE] drawn from 7 servers 3.46B 18 confirmed

🐋 The heaviest confirmed moves

The biggest guns who verifiably packed up — each one both reported by LastWarHub and sitting on the destination right now. Our mover report crowned Goldenfighter the #1 mover (532 → 545, now [UJA]); here's the rest of the top tier:

Goldenfighter 532 → #545 [UJA] 632m
SmOkeD 469 → #440 [GcC] 508m
ExtraDamage 509 → #539 [LcD] 454m
THE PHANTOM 465 → #471 [FaC] 396m
Goaldriven 504 → #436 [4sj] 383m
50yuukl 435 → #515 [KBb] 382m
しろねこ 466 → #546 [AmO2] 374m
NEYAR 504 → #497 [8ce] 366m
SLΛYER الذابح 483 → #548 [dAM] 357m
M I D F A 3 J I 483 → #427 [lTS] 356m

Method & a correction: a "confirmed move" appears in LastWarHub's July from→to table and on the destination server in LastRank's live roster (captured 2026-07-12). An earlier version of this section inferred moves from each player's in-game ID (which encodes an original home server) — that over-counted, since a player's home isn't the same as the server they left this window (it flagged long-settled residents like IBN and WanWan as movers). Fixed to double-sourced moves only — thanks to HipTin [FniX] for catching it. Data from LastWarHub & LastRank.

The Full Board — All 128, Search Yours

Here's the whole thing: every warzone's opening state, its seat quota, how full it got, its #1 alliance, and the arrivals, departures and net power swing we tracked. Search your server number or alliance tag, filter by fate, sort by whatever you care about. This is your scouting table for next window. Read the In column with care on collapsing servers — for a server whose roster emptied it's inflated by the top-200 cutoff dropping (phantom low-power "arrivals"); departures and net power are the reliable signal there.

Warzone Transfer Pts State Seats filled (F·T·C·E) #1 Alliance Power In Out Net Power
#421 17.4K Frontier 60/60 40/40 5/5 1/1 [PUC] 32.49B 64 54 +2.56B
#422 22.8K Fortress 40/40 30/30 3/3 0/0 [FniX] 34.27B 37 30 +1.62B
#423 14.0K Frontier 59/60 10/40 1/5 0/1 [PKJ] 20.92B 64 62 −1.30B
#424 20.8K Fortress 40/40 15/30 3/3 0/0 [dpc] 32.73B 21 14 +1.54B
#425 14.4K Frontier 60/60 32/40 2/5 1/1 [Pawz] 30.65B 66 61 +0.74B
#426 6.1K · cap 510.2M Ghost Town 0/2 E [lB7] 25.59B 87 106 −3.84B
#427 18.6K Frontier 60/60 40/40 5/5 1/1 [HOF] 33.68B 61 44 +4.85B
#428 12.4K Frontier 60/60 16/40 4/5 1/1 [FyM] 31.45B 47 42 +1.23B
#429 8.9K Frontier 7/60 1/40 0/5 0/1 [s59] 15.43B 59 88 −8.31B
#430 6.9K Ghost Town 2/2 E [STBs] 29.64B 125 105 +7.57B
#431 <5.6K · cap 68.8M Ghost Town 1/2 E [3FO] 29.44B 118 105 +5.41B
#432 22.2K Fortress 40/40 25/30 2/3 0/0 [VjP] 30.63B 32 29 +0.38B
#433 12.1K Frontier 6/60 0/40 0/5 0/1 [FEM] 14.43B 107 163 −18.11B
#434 13.8K Frontier 60/60 20/40 0/5 1/1 [sLaP] 27.25B 94 103 −3.75B
#435 23.4K Fortress 40/40 30/30 3/3 0/0 [tR3] 28.18B 33 27 +1.38B
#436 11.0K Frontier 60/60 40/40 5/5 1/1 [FIRE] 27.66B 74 70 +2.75B
#437 <5.6K · cap 757.8M Ghost Town 0/2 E [4FZ] 14.04B 92 129 −11.55B
#438 5.2K · cap 604.6M Ghost Town 0/2 E [4NG] 22.91B 67 65 +0.33B
#439 <5.6K · cap 738.6M Ghost Town 0/2 E [eOn] 17.31B 38 55 −3.99B
#440 17.8K Frontier 60/60 40/40 5/5 1/1 [GcC] 34.51B 66 57 +3.94B
#441 17.7K Frontier 60/60 39/40 5/5 1/1 [Bay2] 34B 70 66 +1.22B
#442 <5.6K · cap 643.5M Ghost Town 0/2 E [MGRs] 22.94B 45 52 +0.99B
#443 19.7K Frontier 53/60 21/40 5/5 0/1 [MGd] 30.76B 34 25 +2.38B
#444 <5.6K · cap 711.5M Ghost Town 0/2 E [Xk4] 21.01B 39 29 +2.10B
#445 14.8K Frontier 60/60 26/40 5/5 0/1 [XRa] 29.79B 56 50 +0.92B
#446 12.2K Frontier 45/60 4/40 1/5 0/1 [JUDD] 32.33B 58 69 −3.04B
#447 21.5K Fortress 40/40 30/30 3/3 0/0 [6RG] 31.9B 48 35 +3.21B
#448 9.8K Frontier 60/60 27/40 2/5 0/1 [dNX] 31.49B 64 59 +1.51B
#449 8.5K Frontier 60/60 37/40 3/5 1/1 [Eye] 29.28B 84 83 +1.85B
#450 16.1K Frontier 60/60 25/40 4/5 1/1 [MD8] 31.92B 77 76 −0.11B
#451 17.3K Frontier 60/60 34/40 5/5 1/1 [Pndr] 31.14B 44 27 +4.21B
#452 <5.6K · cap 744.9M Ghost Town 0/2 E [SiL] 17.85B 15 25 −1.39B
#453 <5.6K · cap 703.8M Ghost Town 0/2 E [TAp] 20.83B 26 43 −0.18B
#454 16.6K Frontier 60/60 29/40 3/5 1/1 [NaMu] 32.17B 50 38 +3.05B
#455 18.7K Frontier 60/60 25/40 0/5 1/1 [FCx] 28.74B 111 113 −3.33B
#456 8.5K Frontier 60/60 17/40 0/5 0/1 [Dcta] 18.44B 62 58 −0.12B
#457 <5.6K · cap 751.7M Ghost Town 0/2 E [BooT] 17.55B 13 18 −0.59B
#458 13.5K Frontier 60/60 27/40 5/5 1/1 [UNTL] 30.96B 59 52 +1.75B
#459 <5.6K · cap 702.2M Ghost Town 0/2 E [gSm] 25.19B 19 22 −0.47B
#460 16.7K Frontier 60/60 40/40 5/5 1/1 [A1G] 32.58B 56 35 +5.44B
#461 11.9K Frontier 60/60 3/40 0/5 0/1 [Pn4u] 26.86B 98 119 −6.57B
#462 <5.6K · cap 703.8M Ghost Town 0/2 E [BLST] 24.88B 26 24 +0.70B
#463 9.6K Frontier 1/60 0/40 0/5 0/1 [DIO] 24.47B 48 97 −11.02B
#464 27.2K Fortress 40/40 30/30 3/3 0/0 [ARA] 35.43B 36 22 +4.08B
#465 18.2K Frontier 60/60 7/40 0/5 0/1 [80hd] 26.24B 92 112 −7.85B
#466 15.8K Frontier 60/60 16/40 3/5 1/1 [alj] 30.21B 82 80 −1.78B
#467 <5.6K · cap 742.8M Ghost Town 0/2 E [FkIt] 14.62B 14 17 −0.60B
#468 7.1K Frontier 60/60 3/40 0/5 0/1 [Gws] 24.97B 30 29 −0.03B
#469 20.1K Fortress 40/40 18/30 1/3 0/0 [7ci] 30.9B 66 58 −0.36B
#470 <5.6K · cap 570.2M Ghost Town 0/2 E [TRcc] 26.1B 73 72 +0.43B
#471 15.6K Frontier 38/60 40/40 5/5 1/1 [NMF] 33.35B 56 32 +6.40B
#472 24.7K Fortress 40/40 30/30 3/3 0/0 [Hua] 32.5B 32 18 +3.12B
#473 14.9K Frontier 60/60 29/40 3/5 1/1 [WXR] 31.49B 47 36 +2.79B
#474 22.0K Fortress 40/40 30/30 3/3 0/0 [NYX] 33.58B 35 15 +4.82B
#475 17.5K Frontier 60/60 33/40 1/5 1/1 [RBlX] 28.93B 50 40 +1.91B
#476 33.3K Fortress 40/40 30/30 3/3 0/0 [476A] 36.53B 30 21 +2.48B
#477 <5.6K · cap 760.9M Ghost Town 0/2 E [T1r] 13.53B 25 52 −4.60B
#478 <5.6K · cap 764.6M Ghost Town 0/2 E [R478] 8.85B 2 18 −1.84B
#479 18.5K Frontier 60/60 31/40 0/5 1/1 [xHHx] 32.45B 47 45 +0.03B
#480 14.0K Frontier 60/60 23/40 0/5 1/1 [WbW] 26.87B 48 46 0.00B
#481 17.9K Frontier 31/60 28/40 5/5 1/1 [5Q8] 34.36B 66 63 +0.67B
#482 15.7K Frontier 60/60 5/40 0/5 0/1 [sky] 24.44B 111 155 −13.90B
#483 13.2K Frontier 44/60 2/40 0/5 0/1 [Sof] 27.1B 89 115 −8.55B
#484 8.2K Frontier 39/60 6/40 0/5 0/1 [l3d] 23.97B 22 20 +0.73B
#485 14.5K Frontier 60/60 35/40 4/5 1/1 [ArD] 31.07B 49 35 +4.11B
#486 <5.6K · cap 619.0M Ghost Town 0/2 E [LoaD] 23.47B 53 60 +0.54B
#487 14.9K Frontier 59/60 22/40 0/5 0/1 [MyB] 29.61B 50 41 +0.75B
#488 17.0K Frontier 43/60 40/40 5/5 1/1 [goat] 33.39B 72 65 +1.28B
#489 7.7K Frontier 59/60 7/40 2/5 0/1 [UnK] 22.49B 29 24 +1.21B
#490 <5.6K · cap 671.6M Ghost Town 0/2 E [WLv] 26.36B 33 55 −3.70B
#491 14.5K Frontier 60/60 40/40 2/5 1/1 [F1st] 32.34B 75 71 +1.36B
#492 23.8K Fortress 28/40 10/30 2/3 0/0 [mQp] 26.09B 50 50 −1.26B
#493 ★ 21.7K Fortress 22/40 27/30 3/3 0/0 [Kx0] 33.51B 38 37 +0.48B
#494 6.0K · cap 509.2M Ghost Town 0/2 E [NBKs] 26.18B 55 48 +2.36B
#495 13.5K Frontier 60/60 34/40 4/5 1/1 [7pd] 24.11B 51 31 +4.95B
#496 <5.6K · cap 716.5M Ghost Town 0/2 E [DFU] 24.84B 34 44 −1.73B
#497 15.9K Frontier 45/60 38/40 5/5 1/1 [8ce] 32.83B 54 40 +4.05B
#498 6.2K · cap 676.4M Ghost Town 0/2 E [E1U] 20.64B 74 126 −11.85B
#499 26.8K Fortress 40/40 30/30 3/3 0/0 [ZoC] 33.6B 23 21 +0.50B
#500 19.1K Frontier 59/60 40/40 5/5 0/1 [EOP] 24.49B 55 46 +1.98B
#501 <5.6K · cap 743.5M Ghost Town 0/2 E [OSEs] 14.97B 17 22 −0.50B
#502 27.3K Fortress 40/40 30/30 3/3 0/0 [HO6] 34.97B 33 24 +2.45B
#503 20.5K Fortress 40/40 26/30 3/3 0/0 [Lghs] 29.41B 40 33 +1.37B
#504 20.0K Fortress 40/40 11/30 3/3 0/0 [YTs] 30.61B 85 99 −5.90B
#505 27.8K Fortress 40/40 18/30 2/3 0/0 [NXS] 28.52B 47 47 −0.76B
#506 23.2K Fortress 40/40 30/30 3/3 0/0 [UZD] 33.39B 40 29 +2.53B
#507 20.7K Fortress 36/40 12/30 1/3 0/0 [REUX] 29.89B 28 25 +0.21B
#508 25.3K Fortress 38/40 30/30 3/3 0/0 [SYC] 25.56B 36 36 −0.61B
#509 15.8K Frontier 60/60 10/40 1/5 0/1 [BHE] 29.04B 138 159 −8.56B
#510 30.7K Fortress 40/40 30/30 3/3 0/0 [TEM] 30.23B 28 19 +2.15B
#511 <5.6K · cap 657.3M Ghost Town 1/2 E [2N7] 25.92B 43 47 +1.22B
#512 18.1K Frontier 55/60 24/40 5/5 1/1 [Supw] 30.37B 37 23 +3.12B
#513 23.8K Fortress 40/40 23/30 2/3 0/0 [D8P] 29.31B 25 17 +2.16B
#514 27.0K Fortress 40/40 28/30 3/3 0/0 [DNc] 32.91B 30 18 +2.77B
#515 19.8K Frontier 60/60 40/40 4/5 1/1 [KBb] 30.99B 57 38 +4.70B
#516 <5.6K · cap 701.6M Ghost Town 0/2 E [TTX2] 14.3B 42 49 +1.51B
#517 20.1K Fortress 37/40 30/30 3/3 0/0 [OPUS] 32.03B 34 24 +2.27B
#518 22.3K Fortress 40/40 16/30 3/3 0/0 [AfL] 27.43B 74 74 −1.57B
#519 <5.6K · cap 761.5M Ghost Town 0/2 E [GfC] 18.52B 36 69 −6.20B
#520 21.8K Fortress 39/40 17/30 0/3 0/0 [dAY] 29.31B 80 76 −1.42B
#521 17.4K Frontier 28/60 5/40 2/5 1/1 [WX7] 24.24B 19 15 +0.55B
#522 24.5K Fortress 40/40 30/30 1/3 0/0 [ELDR] 29.22B 35 30 +1.13B
#523 6.2K · cap 425.5M Ghost Town 0/2 E [WUG] 27.85B 84 76 +2.27B
#524 13.6K Frontier 49/60 21/40 3/5 1/1 [Ago] 29.38B 50 42 +2.36B
#525 24.2K Fortress 40/40 30/30 3/3 0/0 [NuN] 33.19B 35 21 +3.69B
#526 10.5K Frontier 11/60 5/40 0/5 0/1 [m4v] 18.19B 9 6 +0.58B
#527 <5.6K · cap 469.3M Ghost Town 0/2 E [WSA] 23.16B 115 116 +1.90B
#528 8.3K Frontier 60/60 21/40 2/5 0/1 [Clr] 22.1B 46 40 +2.38B
#529 17.9K Frontier 60/60 6/40 0/5 0/1 [KNm] 20.25B 28 24 +0.19B
#530 22.0K Fortress 40/40 11/30 1/3 0/0 [VsR] 27.45B 75 75 −2.24B
#531 <5.6K · cap 529.4M Ghost Town 0/2 E [AstG] 21.1B 88 90 +4.68B
#532 7.0K · cap 764.7M Ghost Town 0/2 E [2tx] 12.18B 96 172 −20.08B
#533 16.2K Frontier 60/60 23/40 3/5 0/1 [miX] 28.13B 36 19 +3.77B
#534 16.2K Frontier 33/60 5/40 0/5 0/1 [JDX] 23.74B 79 87 −4.20B
#535 <5.6K · cap 741.2M Ghost Town 0/2 E [ZNA] 15.95B 13 6 +1.21B
#536 21.5K Fortress 40/40 30/30 3/3 0/0 [oNI] 33.94B 42 27 +3.52B
#537 8.3K Frontier 60/60 22/40 3/5 0/1 [TxWf] 28.47B 52 45 +2.77B
#538 17.7K Frontier 60/60 20/40 5/5 1/1 [tnt] 29.32B 38 33 +1.60B
#539 19.5K Frontier 53/60 25/40 5/5 1/1 [LcD] 36.68B 51 36 +3.79B
#540 7.9K Frontier 16/60 5/40 0/5 0/1 [bpn] 18.57B 51 87 −7.30B
#541 15.9K Frontier 52/60 31/40 5/5 1/1 [ARB] 32.6B 53 42 +2.96B
#542 <5.6K · cap 680.9M Ghost Town 0/2 E [RPG] 19.74B 26 32 +0.25B
#543 22.9K Fortress 39/40 17/30 3/3 0/0 [GHD] 30.72B 28 22 +1.15B
#544 9.8K Frontier 58/60 11/40 0/5 0/1 [FCII] 23.27B 50 51 −0.83B
#545 19.9K Frontier 60/60 40/40 5/5 1/1 [UJA] 35.97B 67 51 +4.31B
#546 19.4K Frontier 60/60 32/40 2/5 1/1 [AmO2] 28.16B 40 21 +4.49B
#547 29.9K Fortress 40/40 30/30 3/3 0/0 [ENJ] 28.29B 29 26 +0.65B
#548 18.4K Frontier 60/60 40/40 5/5 1/1 [dAM] 35.5B 55 38 +4.57B

Showing all 128 warzones

Home Turf: Server 493 & [Kx0]

Our own board, for the record. 493 opened Limited-Open at 21.7K Transfer Points — a fortress — anchored by [Kx0] / The Kings Order at 33.5B, the #1 alliance on the server. When the dust settled we ran 38 arrivals against 37 departures for +0.48B net. The seat card read 22/40 27/30 3/3 0/0 the moment we captured it — the white Follower seats already more than half gone.

38arrivals
37departures
+0.48Bnet power
[Kx0]#1 alliance · 33.5B

Scout smarter next window

Live cross-server rankings, alliance power, and player lookup — the same data feed behind this report.

rank.wardawgg.com →

Straight From the Screen

No guesswork, no wiki scraping — this is read directly off the live in-game Transfer board on server 493 the hour the window opened.

In-game Transfer board with server 493 highlighted, thresholds and seat columns
The live board on 493: warzone list with Transfer Points, open state, and the four seat columns. The thresholds (Fully Open 7,091 / Semi-Open 19,920) come straight from the game's own About Transfer Points panel.
In-game Event Guidelines showing the seat quota rules
The Event Guidelines panel — the seat-quota rule text the whole board is built on: four tiers (Followers/Trailblazers/Contributors/Elite) by individual power, with per-state seat counts.

Method & Sources

Corrections & Verification

We publish data, so we hold ourselves to data standards: every number on this page has been re-derived from the raw sources by an independent automated audit (July 13) — a second implementation recomputed all ~40 published quantities from the raw mover table, live rosters and community tracker, a blind second pass re-read a sample of the in-game screens (8/8 matched), and every external claim was checked against its live source. The audit runs again before any update to this page ships. Corrections, listed plainly:

Spot an error? Tell us — in-game (mail [KxO] Wardawgg 독언니 on #493) or via rank.wardawgg.com. Corrections get named credit, like this one.

Board captured July 11, 2026 · analysis published July 12, 2026 · verified & corrected July 13, 2026 · ← the aftermath: full mover report